What Is Energy?

Energy is a passive resource that accumulates continuously, whether you are logged in or sleeping offline. It represents readiness, focus, and the stamina you bring to demanding undertakings. Your maximum is 2,000 energy. You start at zero and work your way up.

Check your current energy at any time with score. The bar shows your current total, your cap, and your live accumulation rate.


How Energy Regenerates

Energy builds up automatically every minute without any input from you. The rate slows as your pool fills, so the first thousand points arrive quickly and the final stretch takes longer.

Pool range Base rate
0 to 999 0.1 per minute
1,000 to 1,499 0.05 per minute
1,500 to 1,999 0.025 per minute

At the base rate of 0.1 per minute, filling the first tier from empty takes about 10,000 minutes (roughly 167 hours). Because the rate drops at 1,000 and again at 1,500, a full pool takes longer than a simple division would suggest.

Active Engagement Bonus

When you are logged in not afk, your regen rate gains a +10% multiplier on top of whatever tier you are in.

RP Quality Multiplier

Your accumulated roleplaying quality score also scales your regen. The assessment runs automatically after long RP sessions and produces a grade (see the RP Quality section below). That grade maps to a multiplier between 0.2 and 2.5. A player at grade S earns energy noticeably faster than one at grade F. The default for an unassessed character is grade B, which equals a multiplier of 1.0.

Both bonuses stack multiplicatively with each other and with the tier rate.


RP Quality Grades

The game periodically reviews long RP sessions and assigns a grade that feeds directly into your energy regen multiplier. You do not trigger this manually; it fires automatically after a qualifying transcript builds up. The system blends your most recent session’s score with your best score in the past seven days in each category. So RPing more often will generally increase your score as you’ll benefit from your best day in the last seven in that category. But quality matters more than quantity.

The grading criteria are: Positive (8) — higher is better

  • believability — grounded, consistently in-character
  • thematic_setting — fit with wuxia romantasy setting
  • thematic_etiquette — honorifics, bows, courtly manners
  • wit — sharp, clever prose/dialogue
  • excitement — momentum, tension, dramatic energy
  • support_others — gives other PCs room and hooks
  • depth — emotional/psychological/thematic depth
  • creativity — original, specific, imaginative

Negative (4) — higher is worse

  • slop — generic, padded, repetitive
  • theme_breaking — anachronism, mismatched style
  • fourth_wall — OOC intruding into IC
  • ooc_unpleasantness — non-narrative meanness rather than valuable IC conflict

What Spends Energy

Energy is spent when you commit to major activities. Below are the costs sourced directly from the game systems.

Jianghu Adventures

When an adventure triggers, each participant in the party pays up to 1,000 energy (everything you have, capped there). The exact amount spent becomes your personal reward budget for that adventure: a party member who showed up with 900 energy earns roughly three times the rewards of one who had 300.

You can lower that ceiling for yourself with energy cap <amount> (minimum 100, energy cap off to restore the full 1,000), or in the webclient under Settings → Gameplay → Adventure Energy Stake. The setting sticks until you change it. Because the amount paid is also the reward budget, a smaller stake buys a proportionally smaller haul, not a cheaper adventure. Type energy at any time to see your balance, your regeneration rate, and your current stake.

If the adventure fails to generate and gets aborted, your energy is refunded.

How much of your energy budget goes toward treasure, influence, or cultivation ingredients depends on the adventure’s outcome focus, which is determined at the climax.

Earning Destiny points during the adventure applies a further per-point bonus.

Society Events (Jianghu Gatherings)

Role Cost
Hosting (one host) 500 energy
Co-hosting (split equally) 250 energy each
Attending 100 energy
Performing (musician, dancer, etc.) 50 energy
Exhibition fight participant 50 energy

Energy spent here converts to influence at a rate of 1.5 influence per energy. The final influence award is then scaled by how the event and your personal participation are graded.

Stealth Missions

Drafting a stealth mission plan costs 250 energy, spent upfront when you submit the plan. If the plan synthesis fails, the energy is refunded. If you cancel before execution, you also recover the 250.

Delves

Delving is free: entering (or joining) a delve costs no energy. It cost 50 energy until 2026-08-07, when the entry fee and the doubled floor rewards it paid for were both dropped.

Offline Work

You can convert energy directly to coin using influence and selecting the Offline Work option. The rate is 5 energy per Gold Dollar (equivalently, 0.2 dollars per energy point). You must spend in multiples of 5, with a minimum of 5 energy per transaction.

This is useful when you are energy-rich and currency-poor, or when you want to bank resources before a long offline stretch.


Reading the Energy Bar

The score command renders a live energy bar with color-coded zones:

Color Range
Green Below 1,000
Blue 1,000 to 1,499
Purple 1,500 and above

The label next to the bar shows your current total, the cap (2,000), and your current per-minute rate. When you are full it reads FULL instead of a rate.


Energy Debt

You are not strictly capped at zero. Activities may push your pool negative, down to a floor of −1,000, putting you into energy debt rather than blocking you outright. A spend is only refused when it would breach that −1,000 floor.

While your pool is negative, any reward you earn — delve supplies, adventure treasure and influence, society-event payouts — is held in escrow instead of being handed over. The moment your pool regenerates back to zero or above, everything held is released to you at once. So going into debt never forfeits a reward; it only defers it until you have recovered.


Practical Notes

  • Energy accumulates while you sleep, travel, or are logged off. There is no decay and no penalty for holding a full pool.
  • You can spend into debt down to −1,000, but rewards earned while negative are escrowed until your pool climbs back to zero (see Energy Debt above).
  • For adventures, the system takes whatever you have up to 1,000, so arriving at a trigger with 1,000 or more is the sweet spot.
  • Improving your RP quality grade is the single highest-leverage way to increase long-term energy income, since it multiplies every minute of accumulation including offline regen.